In this assignment we’ll add collectable objects to our 2D UFO game in progress. We’ll use Prefabs, 2D trigger colliders to do this, and add a one line C# script to make the collectable objects rotate.
In this assignment we’ll add collectable objects to our 2D UFO game in progress. We’ll use Prefabs, 2D trigger colliders to do this, and add a one line C# script to make the collectable objects rotate.